CCORE.Shared.Utils.AssemblyData | To generate an assembly file |
CCORE.ModTool.Shared.AssemblyUtility | |
CCORE.ModTool.Editor.Exporting.Asset | |
CCORE.Shared.Utils.AssetBundles.AssetBundlesManager | |
CCORE.Shared.Utils.AssetBundles.AssetBundlesManager.AssetData | Represents the bundle asset |
►CAttribute | |
CCORE.ModTool.Tool.Mod.ModOnLoadedAttribute | Use this attribute to define mod startup methods from your scripts. Methods marked with this attribute must be static and will be executed when the mod is loaded, after the startup scriptable object has been executed. If you declare multiple ModStartup methods, the order of execution will not be guaranteed. br/> br/> Valid method signatures are: |
CCORE.ModTool.Tool.Mod.ModOnUnloadedAttribute | Use this attribute to define mod startup methods from your scripts. Methods marked with this attribute must be static and will be executed when the mod is loaded, after the startup scriptable object has been executed. If you declare multiple ModStartup methods, the order of execution will not be guaranteed. br/> br/> Valid method signatures are: |
CCORE.Shared.Utils.SingletonScriptableObjectAttribute | |
CCORE.Shared.Audio.Data.AudioClipSettings | A class that stores data for playing an audio clip |
CCORE.Shared.Audio.AudioSystem.AudioGroupSetting | |
CCORE.Shared.Audio.AudioLibrary | Library of audio clips. Stores links to audio clips, has quick access to loading and unloading audio clips from bundles/resources |
CCORE.Shared.Audio.Data.AudioSelectionData | Audio clip playback settings depending on cursor state |
►CCORE.Shared.Audio.SubSystems.BaseSubAudioSystem | |
CCORE.Shared.Audio.SubSystems.EffectsSubAudioSystem | |
CCORE.Shared.Audio.SubSystems.InterfaceSubAudioSystem | |
CCORE.Shared.Audio.SubSystems.MasterSubAudioSystem | |
CCORE.Shared.Audio.SubSystems.MusicSubAudioSystem | |
CCORE.Shared.Utils.Resources.ResourceSettings.BundleData | Bandle settings for generating bandles |
►CButton | |
CCORE.Shared.UI.Custom.CustomButton | |
CCORE.Shared.Utils.CecilExtensions | Extension methods for Mono.Cecil |
CCORE.Shared.Utils.CodeGenerator.CodeGeneratorHelper | Code generation assistant, works only in the editor |
CCORE.Shared.Colors.ColorCustom | Represents palette color data |
CCORE.Shared.Generated.Color.ColorCustomGenerated | |
CCORE.Shared.Colors.ColorLibrary | The color library in the project. Stores all colors that are loaded from the settings |
CCORE.Shared.Console.CommonConsoleCommands | Console commands for the application |
CCORE.Shared.Configs.ConfigSystem | The main class that loads all configs into the application |
►CCORE.Shared.UI.Custom.Settings.CustomElementSettings | |
CCORE.Shared.UI.Custom.Settings.SpriteSettings | |
CCORE.Shared.UI.Custom.Settings.TextureSettings | |
►CCORE.Shared.UI.Custom.Data.CustomTableItemData | |
CCORE.Examples.UI.ExampleCustomTableItemData | |
CCORE.Shared.UI.Custom.Data.CustomTableTextItemData | |
►CCORE.Shared.Utils.Timer.CustomTimer< TData, TValue > | |
CCORE.Shared.Utils.Timer.CustomDateTimer | Timer that runs from date to date outside of Update method |
CCORE.Shared.Utils.Timer.CustomDefaultTimer | The timer that only works in the Update method |
CCORE.Shared.Utils.DebugHelper | |
►CDefaultAssemblyResolver | |
CCORE.ModTool.Shared.AssemblyResolver | |
CCORE.Shared.DI.DiContainerRef | |
►CCORE.Shared.UI.Custom.Data.DropdownOptionData | |
CCORE.Examples.LanguageDropdownOptionData | |
CCORE.Shared.UI.Custom.CustomDropdown.DropdownOptionDataList | |
CCORE.ModTool.Editor.Exporting.EditorModPlatformExtensions | Extension methods for ModPlatform |
CCORE.Shared.Configs.EnumData< T > | Represents data from Enum and string values. Necessary for mods to work with the application. The thing is that code generation does not read files outside the application and cannot generate tags for them. Pass here Enum if it is in the system or pass here string if it is outside it (for example for mods) |
CCORE.Shared.Utils.EnumExtensions | |
CCORE.Shared.Utils.Resources.ResourceSettings.AssetData.EnumValue | An enumeration that will be generated based on the object name. The priority is the field EnumValue.Enum |
CCORE.ModTool.Editor.Exporting.ExportData | |
►CCORE.ModTool.Editor.Exporting.ExportStep | |
CCORE.ModTool.Editor.Exporting.Steps.ValidationStep | |
CCORE.Shared.Utils.Extentions | |
CCORE.Shared.Utils.FileManager | Assistant for working with files. Reading, writing files |
CCORE.Shared.Utils.FileTypesExtentions | |
CCORE.Shared.Utils.Fillters | |
CCORE.ModTool.Editor.Exporting.FilteredEnumMaskField | |
CCORE.Shared.Inputs.GameInputSetting | |
CCORE.Shared.Utils.GameTime | |
CCORE.Shared.Utils.Pool.Pool< T >.Handle | |
CCORE.Shared.Utils.Helper | |
CCORE.Shared.Utils.HelperSaveData | |
CCORE.Shared.Utils.HelperUI | |
►CICancelHandler | |
CCORE.Shared.UI.Custom.CustomDropdown | |
CCORE.Shared.UI.Custom.CustomDropdownItemVisual | |
CCORE.Shared.Utils.ICloneable | |
►CICloneable | |
►CCORE.Shared.Configs.Settings.Data.SettingsSettingBase | |
CCORE.Shared.Configs.Settings.Data.ControlInputSetting | Represents user control settings data |
CCORE.Shared.Configs.Settings.Data.QualityPresetSetting | Represents graphical settings data |
►CCORE.Shared.Configs.IConfigVaidator | |
►CCORE.Shared.Configs.Config | |
►CCORE.Shared.Configs.ConfigList< T > | Config, which is an array of configs in one file |
CCORE.Examples.TestListConfig | |
►CCORE.Shared.Configs.ConfigSingle< T > | A config that is a singleton-like object |
CCORE.Examples.TestSingleConfig | |
CCORE.Shared.Configs.GlobalConfig | Config with all global application data that does not fit into any category |
CCORE.Shared.Configs.InputConfig | |
CCORE.Shared.Configs.SettingsConfig | |
►CCORE.Shared.Configs.Data.BaseSettingsData | |
CCORE.Shared.Configs.Data.AudioSettingsData | |
CCORE.Shared.Configs.Data.ControlSettingsData | Represents user control settings |
CCORE.Shared.Configs.Data.GameSettingsData | Represents general application settings |
CCORE.Shared.Configs.Data.GraphicSettingsData | Represents graphical settings |
CCORE.Shared.Configs.Settings.Data.SettingsSettingBase | |
►CCORE.Shared.UI.Custom.Interfaces.ICustomTransitionUiElement | |
CCORE.Shared.UI.Custom.CustomButton | |
CCORE.Shared.UI.Custom.CustomDropdown | |
CCORE.Shared.UI.Custom.CustomInputField | |
CCORE.Shared.UI.Custom.CustomScrollbar | |
CCORE.Shared.UI.Custom.CustomSelectable | |
CCORE.Shared.UI.Custom.CustomSlider | |
CCORE.Shared.UI.Custom.CustomToggle | |
CCORE.Shared.UI.Custom.State.StateMachine | State machine, with its help you can switch between different states |
►CIDisposable | |
CCORE.ModTool.Shared.Verification.AssemblyVerifier | |
►CIEquatable | |
CCORE.Shared.Audio.AudioLibrary.AudioClipData | |
CCORE.Shared.Configs.Data.Settings.Data.RefreshRateHelper | |
CCORE.Shared.Configs.Data.Settings.Data.ResolutionHelper | |
CCORE.Shared.Configs.Settings.Data.ControlInputSetting | Represents user control settings data |
CCORE.Shared.Utils.IFixedUpdateListiner | |
►CCORE.Shared.UI.Custom.Interfaces.IImageModifier | |
CCORE.Shared.UI.Custom.CustomImage | |
CCORE.Shared.UI.Custom.CustomRawImage | |
CCORE.Shared.Utils.IInvokeKeysListiner | |
►CImage | |
CCORE.Shared.UI.Custom.CustomImage | |
CCORE.ModTool.Shared.Data.ModData.ImageData | |
CCORE.Shared.UI.Custom.ImageModifier | |
►CCORE.Shared.UI.Custom.Interfaces.IMaskableHelper | |
CCORE.Shared.UI.Custom.CustomButton | |
CCORE.Shared.UI.Custom.CustomDropdown | |
CCORE.Shared.UI.Custom.CustomInputField | |
CCORE.Shared.UI.Custom.CustomSlider | |
CCORE.Shared.UI.Custom.CustomToggle | |
CCORE.Shared.UI.MaskableSwitchHelper | An additional component that enables or disables the maskkable state of child objects |
►CCORE.Shared.UI.VisualView.IModSupportVisual | Use this visual if you go so that mods will attach to it |
CCORE.Shared.UI.VisualView.GlobalVisual | Functionality that helps to work with mod visuals |
CCORE.Shared.Generated.Input.InputKeyGenerated | |
CCORE.Shared.Inputs.InvokeKeysListiner | |
►CIPointerClickHandler | |
CCORE.Shared.UI.Custom.CustomDropdown | |
►CIPointerDownHandler | |
CCORE.Shared.Utils.Mouse.MouseCatcher | Catches cursor events when hovering, clicking, or exiting a component |
►CIPointerEnterHandler | |
CCORE.Shared.UI.Custom.CustomDropdownItemVisual | |
CCORE.Shared.Utils.Mouse.MouseCatcher | Catches cursor events when hovering, clicking, or exiting a component |
►CIPointerExitHandler | |
CCORE.Shared.Utils.Mouse.MouseCatcher | Catches cursor events when hovering, clicking, or exiting a component |
►CIPointerUpHandler | |
CCORE.Shared.Utils.Mouse.MouseCatcher | Catches cursor events when hovering, clicking, or exiting a component |
►CIReferenceResolver | |
CCORE.Shared.Configs.ReferencesConfigResolver | Class for finding dependencies in configs |
►CCORE.Shared.Utils.ISaveData< T > | Interface for components that should be saved |
CCORE.Shared.Data.User.UserData | Represents user data. Stored in FileManager.SaveGamePaths.PersistentDataPath as json file |
CCORE.Shared.Save.Data.SaveData | Base class for storing user data, such as UserData |
►CCORE.Shared.Utils.ISaveGameBaseComponent | Interface for scene system components to be saved to file |
CCORE.Examples.SavedDataClass | |
►CCORE.Shared.UI.VisualView.ViewSavedBase< T, TDataSave > | |
CCORE.Shared.UI.VisualView.ViewSavedBase< T, TData, TDataSave > | |
►CCORE.Shared.Utils.ISaveGameComponent< TData > | Interface for scene components to be saved to file |
►CCORE.Shared.UI.VisualView.ViewSaved< T, TDataSave > | |
CCORE.Shared.UI.VisualView.ViewSaved< T, TData, TDataSave > | |
►CCORE.Shared.Utils.IScriptableObjectSaveData | |
CCORE.ModTool.Shared.CodeSettings | |
CCORE.ModTool.Shared.ModToolSettings | |
CCORE.Shared.Colors.ColorLibraryData | Represents the color palette data in a project |
►CISubmitHandler | |
CCORE.Shared.UI.Custom.CustomDropdown | |
►CCORE.Shared.Utils.IUpdateListiner | |
CCORE.Shared.Audio.AudioSystem | The audio system that controls all sounds in the project, as well as volume |
CCORE.Shared.Inputs.InputSystem | Keyboard and mouse input system. Manages and processes keyboard or mouse input, and can disable or enable input |
CCORE.Shared.UI.VisualView.GlobalVisual | Functionality that helps to work with mod visuals |
CCORE.Shared.Utils.Mouse.CustomCursor | The system controls and changes the cursor, its appearance. Works in conjunction with <see cref=MouseCatcher"/> |
►CCORE.Shared.Utils.ValidationUtility.IValidator | |
CCORE.Shared.Colors.PaletteData | |
CCORE.Shared.Colors.PaletteData.ColorData | |
CCORE.Shared.UI.Custom.Components.CustomComponentBase | |
CCORE.Shared.Utils.Resources.ResourceSettings.AssetData | Asset settings for code generation |
►CCORE.Shared.UI.VisualView.IView | Main model of the view |
►CCORE.Shared.UI.VisualView.IView< T > | |
►CCORE.Shared.UI.VisualView.View< T > | |
CCORE.Examples.PlayerView | |
CCORE.Examples.UI.ExamplesView | |
CCORE.Examples.VVMExampleView | |
CCORE.Shared.UI.Custom.CustomDropdownItemView | |
CCORE.Shared.UI.Custom.CustomTabsView | |
►CCORE.Shared.UI.Custom.Table.CustomTableItemView< T > | |
CCORE.Examples.UI.ExampleCustomTableItemView | |
CCORE.Shared.UI.Custom.Table.CustomTableTextItemView | |
CCORE.Shared.UI.Custom.Table.CustomTableView | |
CCORE.Shared.UI.Modal.LoadingIndicatorModalView | |
►CCORE.Shared.UI.VisualView.View< T, TData > | |
CCORE.Shared.UI.Modal.ConfirmationTextModalView | |
CCORE.Shared.UI.Modal.InfoModalView | |
CCORE.Shared.UI.Other.Timer.TimerDefaultView | |
CCORE.Shared.UI.VisualView.ViewSaved< T, TDataSave > | |
CCORE.Shared.UI.VisualView.ViewSavedBase< T, TDataSave > | |
►CCORE.Shared.UI.VisualView.IViewData | |
CCORE.Shared.UI.VisualView.View< T, TData > | |
CCORE.Shared.UI.VisualView.ViewSaved< T, TData, TDataSave > | |
CCORE.Shared.UI.VisualView.ViewSavedBase< T, TData, TDataSave > | |
►CJsonConverter | |
CCORE.Shared.Configs.Converters.ConverterConfigColor | Converter json to Color data |
CCORE.Shared.Configs.Converters.ConverterConfigDictionary< TKey, TValue > | Converter json to DictionaryTKey data, where TKey is config data |
CCORE.Shared.Configs.Converters.ConverterConfigReference< T > | Converter json to T data, where T is config data |
CCORE.Shared.Configs.InputConfig.KeyData | |
CCORE.Shared.Configs.Settings.Data.ControlInputSetting.KeyData | |
CCORE.Shared.Inputs.InputSystem.KeyEventData | |
CCORE.Shared.Utils.SceneLayers.Layer | |
CCORE.Shared.Utils.MathHelper.Lines | |
CCORE.Shared.UI.Custom.ListPool< T > | |
CCORE.Shared.Localize.LocalizationManager | |
CCORE.Shared.Generated.Localization.LocalizationTextGenerated | |
CCORE.Shared.Localize.Localizator | Helps in localizing some objects |
►CCORE.Shared.Data.LocationCustomData | Represents data that is located on the location. Use this data instead of LocationData |
CCORE.Examples.SaveData | |
CCORE.Shared.Data.LocationData | Represents data that is located on the location |
CCORE.ModTool.Shared.LogUtility | |
CCORE.Shared.Utils.MathHelper | |
CCORE.ModTool.Shared.ModContentExtensions | |
CCORE.ModTool.Shared.Data.ModData | |
CCORE.Shared.Data.Model | A static model of the application that stores all data about the application, user, location, etc |
CCORE.ModTool.Shared.Data.ModInfo | |
CCORE.ModTool.ModManager | |
CCORE.ModTool.Shared.ModPlatformExtensions | |
CCORE.ModTool.Mod.ModResourcesData | |
CCORE.ModTool.Shared.ModUtils | |
►CMonoBehaviour | |
CCORE.Examples.ConfigsExample | |
CCORE.Examples.CustomUIExample | |
CCORE.Examples.InputsExample | |
CCORE.Examples.LoadUnloadResourcesExample | |
CCORE.Examples.LocalizationExample | |
CCORE.Examples.SaveGameDataExample | |
CCORE.Examples.StatesExamples | |
CCORE.Examples.TimerExample | |
CCORE.Examples.UIScalerExample | |
CCORE.Examples.UpdateExample | |
CCORE.ModTool.ModHandler | |
CCORE.ModTool.ObjectManager.ModObject | |
CCORE.Shared.Audio.AudioComponent | Attaches to interactive components on the scene that inherit from the Selectable class |
CCORE.Shared.Audio.AudioSystem | The audio system that controls all sounds in the project, as well as volume |
►CCORE.Shared.BootBase | |
CCORE.Examples.Boot | |
CCORE.Shared.GameApplication | The base class that starts and initializes all systems |
CCORE.Shared.GlobalUpdater | The system responsible for updating application components |
CCORE.Shared.Inputs.InputSystem | Keyboard and mouse input system. Manages and processes keyboard or mouse input, and can disable or enable input |
CCORE.Shared.Save.SaveComponentsManager | Collects all systems with data for convenient storage and transfer to the storage system |
CCORE.Shared.ScenesLoader.LoaderCallback | |
CCORE.Shared.ScenesLoader.SceneLoader.LoadingMonoBehaviour | |
CCORE.Shared.Steam.SteamLoader | |
CCORE.Shared.Steam.SteamManager | |
CCORE.Shared.UI.CanvasReference | |
CCORE.Shared.UI.Custom.Components.CustomComponentBase | |
►CCORE.Shared.UI.Custom.Components.CustomUIGraphicComponent | |
CCORE.Shared.UI.Custom.Components.ImageComponent | Controls the image in the app CustomImage |
CCORE.Shared.UI.Custom.Components.RawImageComponent | Controls the image in the app CustomRawImage |
CCORE.Shared.UI.Custom.Components.TextComponent | Controls the text and localization in the app TextMeshProUGUI and LocalizedTextBehaviour |
CCORE.Shared.UI.Custom.State.CoroutineTransitionComponent | |
CCORE.Shared.UI.Custom.State.StateMachineVisual | |
CCORE.Shared.UI.MaskableSwitchHelper | An additional component that enables or disables the maskkable state of child objects |
CCORE.Shared.UI.Other.LoadingIcon | |
CCORE.Shared.UI.UIComponentScaler | A component that scales based on global settings. There are plans to move away from this implementation and make scalability dependent on DPI |
CCORE.Shared.UI.VisualView.GlobalVisual | Functionality that helps to work with mod visuals |
►CCORE.Shared.UI.VisualView.Visual | |
CCORE.Examples.PlayerVisual | |
CCORE.Examples.UI.ExamplesVisual | |
CCORE.Examples.VVMExampleVisual | |
CCORE.Shared.UI.Custom.CustomDropdownItemVisual | |
CCORE.Shared.UI.Custom.CustomTabsVisual | |
►CCORE.Shared.UI.Custom.Table.CustomTableItemVisual | |
CCORE.Examples.UI.ExampleCustomTableItemVisual | |
CCORE.Shared.UI.Custom.Table.CustomTableTextItemVisual | |
CCORE.Shared.UI.Custom.Table.CustomTableVisual | |
CCORE.Shared.UI.Modal.ConfirmationTextModalVisual | |
CCORE.Shared.UI.Modal.InfoModalVisual | |
CCORE.Shared.UI.Modal.LoadingIndicatorModalVisual | |
CCORE.Shared.UI.Other.Timer.TimerDefaultVisual | |
CCORE.Shared.UI.VisualView.VisualSaved | Visual for saved data |
CCORE.Shared.Utils.Mouse.CustomCursor | The system controls and changes the cursor, its appearance. Works in conjunction with <see cref=MouseCatcher"/> |
CCORE.Shared.Utils.Mouse.MouseCatcher | Catches cursor events when hovering, clicking, or exiting a component |
CCORE.Shared.Utils.Resources.ResourceComponent | When loading a resource from bundles, this component will be attached to it |
CCORE.Shared.Utils.SceneLayers | |
►CCORE.Shared.Utils.SingletonMonoBehaviour< T > | |
CCORE.Shared.Dispatcher | |
CCORE.Shared.UI.UIScaler | A singletone that scale components based on global settings. There are plans to move away from this implementation and make scalability dependent on DPI |
CCORE.Shared.UI.VisualView.ProgressVisual | The visual that is responsible for displaying a message when loading the first scene of the application |
►CMonoInstaller | |
CCORE.Examples.BootInstallerDI | |
CCORE.Shared.DI.DiContainerInstaller | |
CCORE.Shared.DI.ProjectInstaller | |
CCORE.ModTool.ObjectManager | |
CCORE.Shared.UI.Custom.ObjectPool< T > | |
CCORE.ModTool.Editor.Exporting.PackageInstaller | Installs packages that are configured in the exporter package |
CCORE.Shared.PauseSystem | |
CCORE.Shared.Utils.PlayerPrefsSave | |
►CCORE.Shared.Utils.AssetBundles.Progress | |
CCORE.Shared.Utils.AssetBundles.DownloadProgress | |
CCORE.Shared.Utils.AssetBundles.LoadFileProgress | |
►CPropertyAttribute | |
CCORE.Shared.UI.Custom.PopUpEnum.CustomEnumPopup | |
►CCORE.Shared.UI.Custom.StateMachineAttribute | |
CCORE.Shared.UI.Custom.DefaultStatesAttribute | |
CCORE.Shared.Utils.Attributes.ReadOnlyAttribute | An attribute that is read-only, but you can still edit it by switching to the Debug mode of the editor |
CCORE.Shared.UI.Custom.PropertyConfiguration | |
►CRawImage | |
CCORE.Shared.UI.Custom.CustomRawImage | |
►CCORE.ModTool.Resource | |
►CCORE.ModTool.Resource< T > | |
CCORE.ModTool.Mod | |
CCORE.ModTool.ModScene | |
CCORE.Shared.Utils.Resources.ResourceComponent.ResourceData | |
CCORE.Shared.Utils.Resources.ResourceSettings.ResourceData | Settings for special resources for generating tags (e.g. localization) |
CCORE.Shared.Generated.Resources.ResourcesGenerated | |
CCORE.Shared.Utils.Resources.ResourcesManager | Serves to generate code, works only in the editor |
CCORE.Shared.Generated.Resources.ResourcesPlayerGenerated | |
►CCORE.ModTool.Shared.Verification.Restriction | |
CCORE.ModTool.Shared.Verification.InheritanceRestriction | A restriction that either requires or prohibits inheritance from a class |
CCORE.ModTool.Shared.Verification.MemberRestriction | A restriction that either requires or prohibits the use of a given Type's member |
CCORE.ModTool.Shared.Verification.NamespaceRestriction | A restriction that either requires or prohibits the use of a namespace |
CCORE.ModTool.Shared.Verification.TypeRestriction | A restriction that either requires or prohibits the use of a Type |
CCORE.Shared.GameApplication.ResultData | |
CCORE.Examples.SaveDataExtention | |
►CCORE.Shared.Save.Data.SaveGameBaseComponentData | Basic component for storing data systems. For more information, please see the examples |
CCORE.Examples.SavedDataClass.Data | |
CCORE.Shared.Save.Data.SaveGameComponentData | Basic component for storing data. For more information, please see the examples |
►CCORE.Shared.UI.ScaleData | |
CCORE.Shared.UI.LayoutElementData | |
CCORE.Shared.UI.RectTransformData | |
CCORE.Shared.Utils.SceneExtensions | |
CCORE.Shared.ScenesLoader.SceneLoader | |
►CScriptableObject | |
CCORE.Shared.Colors.PlayerColorLibraryData | Represents a user's custom color palette data |
CCORE.Shared.Utils.Resources.PlayerResourceSettings | Custom user settings, use these instead of ResourceSettings |
►CCORE.Shared.Utils.SingletonScriptableObject< T > | |
CCORE.ModTool.Editor.Exporting.ExportSettings | |
CCORE.ModTool.Editor.Exporting.ModExporter | |
CCORE.ModTool.Shared.CodeSettings | |
CCORE.ModTool.Shared.ModToolSettings | |
CCORE.Shared.Colors.ColorLibraryData | Represents the color palette data in a project |
CCORE.Shared.Utils.Resources.ResourceSettings | Settings, use PlayerResourceSettings instead of this settings |
►CScrollbar | |
CCORE.Shared.UI.Custom.CustomScrollbar | |
►CScrollRect | |
CCORE.Shared.UI.Custom.CustomScrollRect | |
►CSelectable | |
CCORE.Shared.UI.Custom.CustomDropdown | |
CCORE.Shared.UI.Custom.CustomSelectable | |
CCORE.Shared.Utils.HelperSaveData.SerializableVector2 | |
CCORE.Shared.Utils.HelperSaveData.SerializableVector2Int | |
CCORE.Shared.Utils.HelperSaveData.SerializableVector3 | |
CCORE.Shared.Utils.HelperSaveData.SerializableVector4 | |
CCORE.Shared.GameSettings.Settings | Represents the current application settings |
CCORE.Shared.GameSettings.SettingsData | |
►CSlider | |
CCORE.Shared.UI.Custom.CustomSlider | |
CCORE.Shared.Utils.StringExtensions | Extension methods for strings |
CCORE.Shared.UI.Custom.Data.TabsItemData | |
CCORE.Shared.Configs.Data.TextConfigData | Global text data |
►CCORE.Shared.Utils.Timer.TimerData | Initial data for the timer, immutable |
CCORE.Shared.Utils.Timer.TimerDateData | Initial data for the timer, immutable |
CCORE.Shared.Utils.Timer.TimerDefaultData | Initial data for the timer, immutable |
►CTMP_InputField | |
CCORE.Shared.UI.Custom.CustomInputField | |
►CToggle | |
CCORE.Shared.UI.Custom.CustomToggle | |
►CToggleGroup | |
CCORE.Shared.UI.Custom.CustomToggleGroup | |
CCORE.Shared.UI.Custom.State.TransitionCoroutines< T > | |
CCORE.Shared.UI.Custom.State.Transitions | |
►CCORE.Shared.UI.Custom.State.TransitionStates< TState, TObject >.TransitionState | |
CCORE.Shared.UI.Custom.State.AnimationTransitions.AnimationTransitionState | |
CCORE.Shared.UI.Custom.State.Color32Transitions.Color32TransitionState | |
CCORE.Shared.UI.Custom.State.ColorTransitions.ColorTransitionState | |
CCORE.Shared.UI.Custom.State.GameObjectActiveTransitions.ActiveTransitionState | |
CCORE.Shared.UI.Custom.State.GraphicAlphaTransitions.AlphaTransitionState | |
CCORE.Shared.UI.Custom.State.RectTransformTransition.RectTransformTransitionState | |
CCORE.Shared.UI.Custom.State.SpriteTransitions.SpriteSwapTransitionState | |
CCORE.Shared.UI.Custom.State.TransitionStateCollection.TransitionStateBase | |
►CCORE.Shared.UI.Custom.State.TransitionStateCollection | |
►CCORE.Shared.UI.Custom.State.TransitionStates< TState, TObject > | |
CCORE.Shared.UI.Custom.State.AnimationTransitions | |
CCORE.Shared.UI.Custom.State.Color32Transitions | |
CCORE.Shared.UI.Custom.State.ColorTransitions | |
CCORE.Shared.UI.Custom.State.GameObjectActiveTransitions | |
CCORE.Shared.UI.Custom.State.GraphicAlphaTransitions | |
CCORE.Shared.UI.Custom.State.RectTransformTransition | |
CCORE.Shared.UI.Custom.State.SpriteTransitions | |
►CUnityEvent | |
CCORE.Shared.UI.Custom.DefaultTween.DefaultTweenCallback | |
►CUnityEvent | |
CCORE.Shared.UI.Custom.CustomDropdown.DropdownEvent | |
CCORE.Shared.UpdateData | |
CCORE.Shared.Data.User.UserCustomData | Represents custom user data. Use this data instead of UserData |
CCORE.Shared.Utils.ValidationUtility | Validation of component fields, works only in the editor |
►CCORE.Shared.UI.VisualView.ViewData | |
CCORE.Shared.UI.Modal.ConfirmationModalViewData | Data that is passed to the window to fill its content |
CCORE.Shared.UI.Modal.InfoModalViewData | Data that is passed to the window to fill its content |
CCORE.Shared.UI.Other.Timer.TimerScreenData | |
CCORE.Shared.Utils.VisualExtensions | |
CCORE.ModTool.AndroidAssemblyResolver.WebRequest | |